News
CWI publishes news item about its research, education and the social impact of this research on a regular basis. In addition to news items, we also publish more extensive stories about high-profile research or about CWI contributing to tackling social issues.
CWI's research partner Databricks raises $10 billion in landmark funding round
US-based software company and CWI research partner Databricks has raised $10 billion in one of the largest private funding rounds to date, bringing the company’s valuation to $62 billion. Databricks develops software …
Distributed and Interactive Systems (DIS) Group Awarded 2023 IEEE MultiMedia Best Paper
On December 13th, 2024, the paper “VR2Gather: A Collaborative, Social Virtual Reality System for Adaptive, Multiparty Real-Time Communication” has been selected, by the IEEE Computer Society Publications Board, to receive the 20203 …
Best Demo Award at MUM 2024 for CWI DIS
Research carried out by CWI researcher Abdallah El Ali, part of the Distributed and Interactive Systems (DIS) group, along with TU Delft and USI researchers, has won the Best Demo Award at …
User-Centered Adaptive Streaming of Dynamic Point Clouds for Virtual Reality Remote Communication
Thesis by PhD student Shishir Subramanyam from the Distributed and Interactive Systems (DIS) group reports on research exploring adaptive delivery optimizations for real-time point cloud user reconstructions.
DIS group at ACM MM Conference 2024
Research carried out by the Distributed and Interactive Systems (DIS) group from Centrum Wiskunde & Informatica (CWI) has resulted in several contributions to ACM Multimedia Conference 2024
AIVD, CWI, and TNO publish renewed handbook for quantum-safe cryptography
The General Intelligence and Security Service (AIVD), Centrum Wiskunde & Informatica (CWI), and TNO published a renewed handbook for quantum-safe cryptography.
From 2D video conferencing to photorealistic immersive 3D communication
The thesis of Simon Gunkel, co-supervised by Pablo Cesar (DIS group), presents research on immersive communication systems, specifically Social XR (also referred to as holographic communication).
New EU-funded project AMPLIFY joins the revolution of the cultural and creative industries
The project will run for the next 36 months and aims to empower artists, technologists, and communities by driving innovation in the Cultural and Creative Industries.