Distributed and Interactive Systems (DIS) Group Awarded 2023 IEEE MultiMedia Best Paper

On December 13th, 2024, the paper “VR2Gather: A Collaborative, Social Virtual Reality System for Adaptive, Multiparty Real-Time Communication” has been selected, by the IEEE Computer Society Publications Board, to receive the 20203 from IEEE MultiMedia Best Paper Award

Publication date
17 Dec 2024

The paper is authored by Irene Viola, Jack Jansen, Shishir Subramanyam, Ignacio Reimat, and Pablo Cesar from the Distributed and Interactive Systems group.

Virtual reality telecommunication systems promise to overcome the limitations of current real-time teleconferencing solutions by enabling a better sense of immersion and fostering more natural interpersonal interactions. Many solutions that currently enable immersive teleconferencing employ synthetic avatars to represent their users. However, photorealistic reconstructions have been shown to increase the sense of presence with respect to synthetic avatars in teleimmersive scenarios. The paper presents VR2Gather, a costumizable, end-to-end system to transmit volumetric contents in multiparty, real-time communication. We present the architecture and evaluate the costs and benefits of using different modules and transport mechanisms in terms of CPU usage, latency, and bandwidth. Moreover, we report the user experience based on applications the system has been used for and how it was customized to meet the requirements using different acquisition and rendering modules.

Distributed and Interactive Systems (DIS) Group Awarded 2023 IEEE MultiMedia Best Paper

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More information

Paper: I. Viola, J. Jansen, S. Subramanyam, I. Reimat and P. Cesar. 2023. VR2Gather: A Collaborative, Social Virtual Reality System for Adaptive, Multiparty Real-Time Communication. IEEE MultiMedia, vol. 30, no. 2, pp. 48-59. https://doi.org/10.1109/MMUL.2023.3263943

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IEEE Multimedia: https://www.computer.org/csdl/magazine/mu

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