Riemer van Rozen conducts applied research on solutions that improve software, accelerate its design and simplify its maintenance. He creates programming languages, tools and techniques that are: 1) domain-specific solutions for non-programmer experts, novices and children; and 2) language-parametric technology for analyzing software and developing domain-specific languages. His main focus topics and impact areas are Programming Languages, Automated Game Design and Game-Based Learning. He is an experienced lecturer and speaker, e.g., on topics such as software design, automated game design and software evolution. As a Master's project supervisor, he helps students excel and publish. He serves as a PC member, reviewer and organizer for select research communities. For more information, please see his homepage.
Riemer van Rozen
Full Name
R.A. van Rozen
Email
Phone
+31 20 592 4231
Room
L222
Department(s)
Function(s)
Researcher
Homepage
Publications
All publicationsProfessional activities
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Lecturer: Lecturer and Module Coordinator for the course Software Evolution in the Master of Software Engineering at the University of Amsterdam.
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Principal Investigator: Project Leader and Lead Researcher (principal investigator) in the Live Game Design project at Amsterdam University of Applied Sciences, Faculty of Digital Media and Creative Industries, CREATE-IT Applied Research, Play & Civic Media Group. Responsible for leading the project and performing research into Live Intelligent Visual Environments for Game Design (Live Game Design), a RAAK-MKB applied research project funded by the Dutch funding body SIA/NWO. Note: work performed at Centrum Wiskunde & Informatica. url: http://livegamedesign.github.io
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Organizer: Co-organizer, together with Anders Bouwer (AUAS), of the Symposium on Live Game Design, Hotel Casa, Amsterdam.
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Organizer: Co-organizer, with Anders Bouwer (AUAS), of the Symposium on Live Game Design, Volkshotel, Amsterdam.
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Principal Investigator: Principal Investigator on the project Prototyping Tools for Digital Card Game Design. DGA Fieldlab, funded by DGA and ClickNL. url: https://cardgamedesign.github.io
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Organizer: Organizer of the Symposium on Live Game Design, Hotel Casa, Amsterdam.
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Speaker: Speaker at Awesome IT, the annual student congress on Computer Science and AI, University of Amsterdam, lecture on "Languages of Games and Play"
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Chair: Co-chair, with Konstantinos Sfikas and Asiiah Song, on the organizing committee of the international workshop on Procedural Content Generation (PCG), co-located with the international conference on the Foundations of Digital Games (FDG), 5-8 September 2022 - Athens, Greece.
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Speaker: Speaker at the Strumenta Virtual Meet Up, presentation on "Live Programming requires Enabling Technology". https://strumenta.community/meetup/virtual-meetup-riemer-van-rozen/