How do you cut a birthday cake with your friends if the coronavirus pandemic does not allow you to get close to each other? That was the challenge that the national research institute for mathematics and computer science in the Netherlands, Centrum Wiskunde & Informatica (CWI), faced with professional cake designer Cake Researcher when CWI celebrated its 75th anniversary earlier this year.
Fortunately, CWI has an in-house specialist who solved that problem using virtual reality (VR): Pablo César, a researcher in human-centered multimedia systems and leader of the Distributed and Interactive Systems group at CWI, who also is a professor and chair of Human-Centered Multimedia Systems at the Netherlands' Delft University of Technology (TU Delft). César, named an ACM Distinguished Member in 2020, investigates how to improve the ways people use interactive systems to communicate with each other.
Holoportation
While we currently use interactive systems to communicate person to person via flat screens, it would be much more convenient for many applications to communicate via three-dimensional (3D) video, also called volumetric video. Ultimately, we might want to transfer high-quality 3D models of people anywhere in the world in real time, something that Microsoft calls holoportation.
Working on the path to holoportation, César develops state-of-the-art technology for capturing and distributing volumetric video. He showed Bennie Mols around in CWI's two VR rooms. Surrounded by Kinect cameras standing on tripods and hanging from the ceiling, César spoke about where the technology stands right now, and what the future holds.
How would you describe the point where we are at present with regard to distributing volumetric video?
We are now with volumetric video where we were with 2D video in the 1990s: we understand that it is possible, and we know more or less the path to explore. There is a lot of potential, but there is still a lot of work to be done.
Can you describe a concrete example from your research?
Cutting the virtual birthday cake earlier this year was state of the art of what is possible with volumetric video. Two people were immersed in a virtual world by wearing VR glasses, and had to cut a virtual birthday cake together. Each person and the birthday cake were recorded in separate rooms using three Kinect cameras each. The volumetric videos were combined in real time so that the two people got the feeling that they were really cutting the cake together. You can see the demonstration online.