Riemer van Rozen

Full Name
R.A. van Rozen
Email
Phone
+31 20 592 4231
Room
L222
Department(s)
Function(s)
Researcher
Homepage
Riemer van Rozen

Riemer van Rozen conducts applied research on solutions that improve software, accelerate its design and simplify its maintenance. He creates programming languages, tools and techniques that are: 1) domain-specific solutions for non-programmer experts, novices and children; and 2) language-parametric technology for analyzing software and developing domain-specific languages. His main focus topics and impact areas are Programming Languages, Automated Game Design and Game-Based Learning. He is an experienced lecturer and speaker, e.g., on topics such as software design, automated game design and software evolution. As a Master's project supervisor, he helps students excel and publish. He serves as a PC member, reviewer and organizer for select research communities. For more information, please see his homepage.

Publications

All publications

Professional activities

  • Lecturer: Lecturer and Module Coordinator for the course Software Evolution in the Master of Software Engineering at the University of Amsterdam.
  • Principal Investigator: Project Leader and Lead Researcher (principal investigator) in the Live Game Design project at Amsterdam University of Applied Sciences, Faculty of Digital Media and Creative Industries, CREATE-IT Applied Research, Play & Civic Media Group. Responsible for leading the project and performing research into Live Intelligent Visual Environments for Game Design (Live Game Design), a RAAK-MKB applied research project funded by the Dutch funding body SIA/NWO. Note: work performed at Centrum Wiskunde & Informatica. url: http://livegamedesign.github.io
  • Organizer: Co-organizer, together with Anders Bouwer (AUAS), of the Symposium on Live Game Design, Hotel Casa, Amsterdam.
  • Organizer: Co-organizer, with Anders Bouwer (AUAS), of the Symposium on Live Game Design, Volkshotel, Amsterdam.
  • Principal Investigator: Principal Investigator on the project Prototyping Tools for Digital Card Game Design. DGA Fieldlab, funded by DGA and ClickNL. url: https://cardgamedesign.github.io
  • Organizer: Organizer of the Symposium on Live Game Design, Hotel Casa, Amsterdam.
  • Speaker: Speaker at Awesome IT, the annual student congress on Computer Science and AI, University of Amsterdam, lecture on "Languages of Games and Play"
  • Chair: Co-chair, with Konstantinos Sfikas and Asiiah Song, on the organizing committee of the international workshop on Procedural Content Generation (PCG), co-located with the international conference on the Foundations of Digital Games (FDG), 5-8 September 2022 - Athens, Greece.
  • Speaker: Speaker at the Strumenta Virtual Meet Up, presentation on "Live Programming requires Enabling Technology". https://strumenta.community/meetup/virtual-meetup-riemer-van-rozen/